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application of physical laws in virtual space
Computer generated components and worlds should conform with reasonable accuracy to the physical and other laws that direct such things and environments in the real world. Some difference may be appropriate for surreal uses, but in case the gap is too great then the sensation of believability is forfeit. The site on Interactive Viewing for the New World for more info.
Current science and equipment for human-to-computer interfaces include: keypad/knobs; touch screen; mouse; joystick; trackball; steering wheel; stylus; tablet; speech interpretation; data hand device; gesture interpretation; and complete-body Virtual Reality (VR) systems. These interfaces allow users to provide input to computer systems. See also Virtual Tours Oxnard, California for more useful information VR. Artificial Intelligence Simulation for more info.
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